Ceciliotte: Difference between revisions
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** Armor have their own unique pathways. <br> | ** Armor have their own unique pathways. <br> | ||
* The entire augment is unlocked at full strength when a trade is completed. <br> | * The entire augment is unlocked at full strength when a trade is completed. <br> | ||
{| class="wikitable mw-collapsible mw-collapsed mw-datatable" style="text-align: center" width="1000px;" | |||
! scope="row" colspan="12" | <big>'''One-Handed & Hand-to-Hand weapons'''</big> | |||
|- | |||
| '''Stone Category''' || '''Stone Type''' || colspan="10" | '''Possible Augments''' | |||
|- | |||
|} | |||
Revision as of 13:04, 16 December 2022
| Location: | Western Adoulin (J-9) |
Ceciliotte handles augments for Wildskeeper Weapons and Armor obtained by defeating Arbitrary NMs.
- Copper Vouchers are obtained from completing Records of Eminence objectives.
- Maze Runes are obtained from the !shop 7 command and cost 25,000 gil each.
- Each piece of equipment can follow 1 of 8 pathways.
- Weapons have their own unique pathways.
- Armor have their own unique pathways.
- Weapons have their own unique pathways.
- The entire augment is unlocked at full strength when a trade is completed.
| One-Handed & Hand-to-Hand weapons | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Stone Category | Stone Type | Possible Augments | |||||||||