Item Special Effects: Difference between revisions
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m Schaedelschaden moved page Effects to Item Special Effects without leaving a redirect: Page name not descriptive enough |
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{| class="wikitable mw-collapsible mw-collapsed R-Highlight" style="text-align: center;" width="900px;" | {| class="wikitable mw-collapsible mw-collapsed R-Highlight" style="text-align: center;" width="900px;" | ||
| colspan="1" align="center" | <big>'''Reive (Camaraderie) Weapons'''</big>   | | colspan="1" align="center" | <big>'''Reive (Camaraderie/Homestead) Weapons'''</big>   | ||
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| | | These weapons will receive their bonus effects while in Sky, Sea, Besieged, Limbus, or battlefield zones. | ||
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Revision as of 23:55, 22 January 2023
| Unity |
| Unity effects are active full time, with maximum value. |
| Reive (Camaraderie/Homestead) Weapons |
| These weapons will receive their bonus effects while in Sky, Sea, Besieged, Limbus, or battlefield zones. |
| Empyrean Armor |
| Set effects are active when a player has two or more of any tier Empyrean armor equipped. |
| Legion |
| Legion effect bonuses are active full time. |
| Assault |
| Balrahn's Ring: MP <= 75% Ulthalam's Ring: HP <= 75% Jalzahn's Ring: TP <= 1000 |