Soppopo: Difference between revisions

From FFXI-Caldera Wiki
Jump to navigation Jump to search
Aeroduran (talk | contribs)
No edit summary
Barthandalus (talk | contribs)
 
(9 intermediate revisions by 3 users not shown)
Line 3: Line 3:
Soppopo is a NPC that will augment Ambuscade Capes in return for Abdhaljs materials  from various stages of content.<br>
Soppopo is a NPC that will augment Ambuscade Capes in return for Abdhaljs materials  from various stages of content.<br>
* Maze runes can be purchased from !shop 7.<br>
* Maze runes can be purchased from !shop 7.<br>
* You must trade all Abhaljs items and the corresponding maze rune to get the augment.<br>
* You must trade all required Abhaljs items and the corresponding maze rune to get the augment.<br>
* Ambuscade Capes from from [https://www.ffxi-caldera.net/wiki/index.php/Dynamis Dreamland Dynamis].
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 13: Line 14:
* '''Abdhaljs Thread ''' come from [https://www.ffxi-caldera.net/wiki/index.php/Voidwatch Voidwatch Tier 2].
* '''Abdhaljs Thread ''' come from [https://www.ffxi-caldera.net/wiki/index.php/Voidwatch Voidwatch Tier 2].
* '''Abdhaljs Dust''' come from [https://www.ffxi-caldera.net/wiki/index.php/Escha_-_Zi%27tah Escha - Zi'Tah Tier 2].
* '''Abdhaljs Dust''' come from [https://www.ffxi-caldera.net/wiki/index.php/Escha_-_Zi%27tah Escha - Zi'Tah Tier 2].
* '''Abdhaljs Die''' come from [https://www.ffxi-caldera.net/wiki/index.php/Escha_-_Ru%27Aun Heavenly Beasts].
* '''Abdhaljs Dye''' come from [https://www.ffxi-caldera.net/wiki/index.php/Escha_-_Ru%27Aun Heavenly Beasts].
* '''Abdhaljs Sap''' come from [https://www.ffxi-caldera.net/wiki/index.php/Battlefields Sinister Reign].
* '''Abdhaljs Sap''' come from [https://www.ffxi-caldera.net/wiki/index.php/Battlefields Sinister Reign].
* '''Abdhaljs Resin''' come from [https://www.ffxi-caldera.net/wiki/index.php/Dynamis Dreamland Dynamis NM's].
* '''Abdhaljs Resin''' come from [https://www.ffxi-caldera.net/wiki/index.php/Dynamis Dreamland Dynamis NM's].


 
== Abdhaljs Thread (20 Required) ==  
 
== Abdhaljs Thread (20 required) ==  
{| class="wikitable" style="text-align: center";
{| class="wikitable" style="text-align: center";
! scope="row" colspan="1" | Maze Rune ||scope="row" colspan="1" |Augment
! scope="row" colspan="1" | Maze Rune ||scope="row" colspan="1" |Augment
Line 27: Line 26:
| Maze Rune 002 || MP +60
| Maze Rune 002 || MP +60
|-
|-
| Maze Rune 003 || Str +20
| Maze Rune 003 || STR +20
|-
|-
| Maze Rune 004 || Dex +20
| Maze Rune 004 || DEX +20
|-
|-
| Maze Rune 005 || Vit +20
| Maze Rune 005 || VIT +20
|-
|-
| Maze Rune 006 || Agi +20
| Maze Rune 006 || AGI +20
|-
|-
| Maze Rune 007 || Int +20
| Maze Rune 007 || INT +20
|-
|-
| Maze Rune 008 || Mnd +20
| Maze Rune 008 || MND +20
|-
|-
| Maze Rune 009 || Chr +20
| Maze Rune 009 || CHR +20
|-
|-
| Maze Rune 010 || Pet: ACC/RACC/ATK/RATK +20
| Maze Rune 010 || Pet: ACC/RACC/ATK/RATK +20
Line 48: Line 47:
<br>
<br>


 
== Abdhaljs Dust (20 Required) ==
 
== Abdhaljs Dust ==
{| class="wikitable" style="text-align: center";
{| class="wikitable" style="text-align: center";
! scope="row" colspan="1" | Base Armor || scope="row" colspan="1" | + ||scope="row" colspan="1" | 5 Abdhaljs Metal || || Armor +1 || scope="row" colspan="1" | + ||scope="row" colspan="1" | 10 Abdhaljs Fibers || → || Armor +2
! scope="row" colspan="1" | Maze Rune ||scope="row" colspan="1" |Augment
|-
| Maze Rune 001 || ACC/ATK +20
|-
| Maze Rune 002 || RACC/RATK +20
|-
| Maze Rune 003 || MACC/Magic Damage +20
|-
| Maze Rune 004 || EVA/MEVA +20
|-
|-
|}
|}
Line 58: Line 63:




== Abdhaljs Die ==
== Abdhaljs Dye (10 Required) ==
{| class="wikitable" style="text-align: center";
{| class="wikitable" style="text-align: center";
! scope="row" colspan="1" | Base Armor || scope="row" colspan="1" | + ||scope="row" colspan="1" | 5 Abdhaljs Metal || || Armor +1 || scope="row" colspan="1" | + ||scope="row" colspan="1" | 10 Abdhaljs Fibers || || Armor +2
! scope="row" colspan="1" | Maze Rune ||scope="row" colspan="1" |Augment
|-
| Maze Rune 001 || HP +20
|-
| Maze Rune 002 || MP +20
|-
| Maze Rune 003 || STR +10
|-
| Maze Rune 004 || DEX +10
|-
| Maze Rune 005 || VIT +10
|-
| Maze Rune 006 || AGI +10
|-
| Maze Rune 007 || INT +10
|-
| Maze Rune 008 || MND +10
|-
| Maze Rune 009 || CHR +10
|-
| Maze Rune 010 || ACC +10
|-
| Maze Rune 011 || ATK +10
|-
| Maze Rune 012 || RACC +10
|-
| Maze Rune 013 || RATK +10
|-
| Maze Rune 014 || MACC +10
|-
| Maze Rune 015 || Magic Damage +10
|-
| Maze Rune 016 || EVA +10
|-
| Maze Rune 017 || MEVA +10
|-
| Maze Rune 018 || Pet: ACC/RACC +10
|-
| Maze Rune 019 || Pet: ATK/RATK +10
|-
| Maze Rune 020 || Pet: MACC +10
|-
| Maze Rune 021 || Pet: Magic Damage +10
|-
|-
|}
|}
<br>
<br>


 
== Abdhaljs Sap (10 Required) ==
== Abdhaljs Sap ==
{| class="wikitable" style="text-align: center";
{| class="wikitable" style="text-align: center";
! scope="row" colspan="1" | Base Armor || scope="row" colspan="1" | + ||scope="row" colspan="1" | 5 Abdhaljs Metal || || Armor +1 || scope="row" colspan="1" | + ||scope="row" colspan="1" | 10 Abdhaljs Fibers || || Armor +2
! scope="row" colspan="1" | Maze Rune ||scope="row" colspan="1" |Augment
|-
| Maze Rune 001 || Weapon Skill Damage +10%
|-
| Maze Rune 002 || Critical Hit Rate +10%
|-
| Maze Rune 003 || Store TP +10
|-
| Maze Rune 004 || Double Attack +10%
|-
| Maze Rune 005 || Haste +10%
|-
| Maze Rune 006 || Dual Wield +10
|-
| Maze Rune 007 || Enmity +10
|-
| Maze Rune 008 || Enmity -10
|-
| Maze Rune 009 || Snapshot +10%
|-
| Maze Rune 010 || Magic Attack Bonus +10
|-
| Maze Rune 011 || Fast Cast +10%
|-
| Maze Rune 012 || Cure Potency +10%
|-
| Maze Rune 013 || Waltz Potency +10%
|-
| Maze Rune 014 || Pet: Regen +10
|-
| Maze Rune 015 || Pet: Haste +10%
|-
|-
|}
|}
Line 75: Line 151:




== Abdhaljs Resin ==
== Abdhaljs Resin (5 Required) ==
{| class="wikitable" style="text-align: center";
{| class="wikitable" style="text-align: center";
! scope="row" colspan="1" | Base Armor || scope="row" colspan="1" | + ||scope="row" colspan="1" | 5 Abdhaljs Metal || || Armor +1 || scope="row" colspan="1" | + ||scope="row" colspan="1" | 10 Abdhaljs Fibers || || Armor +2
! scope="row" colspan="1" | Maze Rune ||scope="row" colspan="1" |Augment
|-
| Maze Rune 001 || DEF +50
|-
| Maze Rune 002 || EVA +15
|-
| Maze Rune 003 || MEVA +15
|-
| Maze Rune 004 || Physical Damage Taken -10%
|-
| Maze Rune 005 || Magic Damage Taken -10%
|-
| Maze Rune 006 || Damage Taken -5%
|-
| Maze Rune 007 || Regen +5
|-
| Maze Rune 008 || Counter +10%
|-
| Maze Rune 009 || Blocking Rate +5%
|-
| Maze Rune 010 || Parrying Rate +5%
|-
| Maze Rune 011 || Occ. Resist Status Ailments +10
|-
| Maze Rune 012 || Casting Interruption Rate -10%
|-
| Maze Rune 013 || Pet: Physical Damage Taken -10%
|-
| Maze Rune 014 || Pet: Magic Damage Taken -10%
|-
| Maze Rune 015 || Pet: Pet: Damage Taken -5%
|-
| Maze Rune 016 || Pet: Regen +5
|-
|-
|}
|}
<br>
<br>

Latest revision as of 11:25, 17 January 2025

Ambuscade Augment Overview

Soppopo is a NPC that will augment Ambuscade Capes in return for Abdhaljs materials from various stages of content.

  • Maze runes can be purchased from !shop 7.
  • You must trade all required Abhaljs items and the corresponding maze rune to get the augment.
  • Ambuscade Capes from from Dreamland Dynamis.
Location: Eastern Adoulin (F-9)


Abhaljs Items

Abdhaljs Thread (20 Required)

Maze Rune Augment
Maze Rune 001 HP +60
Maze Rune 002 MP +60
Maze Rune 003 STR +20
Maze Rune 004 DEX +20
Maze Rune 005 VIT +20
Maze Rune 006 AGI +20
Maze Rune 007 INT +20
Maze Rune 008 MND +20
Maze Rune 009 CHR +20
Maze Rune 010 Pet: ACC/RACC/ATK/RATK +20
Maze Rune 011 Pet: MACC/Magic Damage +20


Abdhaljs Dust (20 Required)

Maze Rune Augment
Maze Rune 001 ACC/ATK +20
Maze Rune 002 RACC/RATK +20
Maze Rune 003 MACC/Magic Damage +20
Maze Rune 004 EVA/MEVA +20



Abdhaljs Dye (10 Required)

Maze Rune Augment
Maze Rune 001 HP +20
Maze Rune 002 MP +20
Maze Rune 003 STR +10
Maze Rune 004 DEX +10
Maze Rune 005 VIT +10
Maze Rune 006 AGI +10
Maze Rune 007 INT +10
Maze Rune 008 MND +10
Maze Rune 009 CHR +10
Maze Rune 010 ACC +10
Maze Rune 011 ATK +10
Maze Rune 012 RACC +10
Maze Rune 013 RATK +10
Maze Rune 014 MACC +10
Maze Rune 015 Magic Damage +10
Maze Rune 016 EVA +10
Maze Rune 017 MEVA +10
Maze Rune 018 Pet: ACC/RACC +10
Maze Rune 019 Pet: ATK/RATK +10
Maze Rune 020 Pet: MACC +10
Maze Rune 021 Pet: Magic Damage +10


Abdhaljs Sap (10 Required)

Maze Rune Augment
Maze Rune 001 Weapon Skill Damage +10%
Maze Rune 002 Critical Hit Rate +10%
Maze Rune 003 Store TP +10
Maze Rune 004 Double Attack +10%
Maze Rune 005 Haste +10%
Maze Rune 006 Dual Wield +10
Maze Rune 007 Enmity +10
Maze Rune 008 Enmity -10
Maze Rune 009 Snapshot +10%
Maze Rune 010 Magic Attack Bonus +10
Maze Rune 011 Fast Cast +10%
Maze Rune 012 Cure Potency +10%
Maze Rune 013 Waltz Potency +10%
Maze Rune 014 Pet: Regen +10
Maze Rune 015 Pet: Haste +10%



Abdhaljs Resin (5 Required)

Maze Rune Augment
Maze Rune 001 DEF +50
Maze Rune 002 EVA +15
Maze Rune 003 MEVA +15
Maze Rune 004 Physical Damage Taken -10%
Maze Rune 005 Magic Damage Taken -10%
Maze Rune 006 Damage Taken -5%
Maze Rune 007 Regen +5
Maze Rune 008 Counter +10%
Maze Rune 009 Blocking Rate +5%
Maze Rune 010 Parrying Rate +5%
Maze Rune 011 Occ. Resist Status Ailments +10
Maze Rune 012 Casting Interruption Rate -10%
Maze Rune 013 Pet: Physical Damage Taken -10%
Maze Rune 014 Pet: Magic Damage Taken -10%
Maze Rune 015 Pet: Pet: Damage Taken -5%
Maze Rune 016 Pet: Regen +5