Custom Job Adjustments: Difference between revisions

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| colspan="2" align="left" | '''Job Traits'''
| colspan="2" align="left" | '''Job Traits'''
|-
|-
| Defense Bonus || style="text-align: left;" | 85 - Kick Attack IV <br> 95 Kick Attack V
| Kick Attack || style="text-align: left;" | 85 - Kick Attack IV <br> 95 Kick Attack V
|}
|}
{| class="wikitable mw-collapsible mw-collapsed R-Highlight" style="text-align: center;" width="900px;"
{| class="wikitable mw-collapsible mw-collapsed R-Highlight" style="text-align: center;" width="900px;"

Revision as of 02:52, 11 September 2025

Some jobs have had Quality of Life (QoL) or balancing changes made to them and deviate from retail's set up.
Please refer to the following lists for changes made to specific abilities.

Warrior (WAR)  
Job Traits
Defense Bonus 98 - Defense Bonus IV
Monk (MNK)  
Job Traits
Kick Attack 85 - Kick Attack IV
95 Kick Attack V
Summoner (SMN)  
Job Abilities
Mana Cede Recast reduced from 5 minutes to 2 minutes.
MP cost increases based on Enhances "Mana Cede" effect and "Mana Cede" + gear.
Dancer (DNC)  
Job Abilities
Quickstep Evasion Down increased from 8 initial, 4/daze level to 8/daze level.
Stutter Step Magic Evasion Down increased from 3/daze level to 6/daze level.
Rune Fencer (RUN)  
Job Traits
Smite 15 - Smite I
35 - Smite II
55 - Smite III
75 - Smite IV